What is the basketball dunk ai prompt?
The basketball dunk ai prompt has to do five things at once: keep your face through a fast leap, keep the defender a different person, follow a motion reference shot by shot, leave out logos and jerseys, and land six beats on time. On Basketball Dunk AI it is already written and tested, and tied to your photo. Make the video from one photo.
What does the prompt have to solve?
- Your face through the leap. The dunker must stay the person in the photo while the body twists, rises and hangs on the rim. The model gets the face from the image, and the instruction must say to keep it instead of inventing a player.
- A defender who is someone else. Without a clear rule, the invented defender tends to inherit the dunker's face. In the two-photo template the second face has to stay on the right body.
- The motion reference, shot by shot. The drive, the take-off, the slam and the replay come from a movement reference, not from words. Text alone cannot describe a dunk well enough to repeat it.
- A gym without letters. Scoreboards, banners and jerseys must stay blank. A reference often carries text or logos, and a model will paint them onto the walls and shirts.
- The six-beat timing. The 6 seconds are split into the drive, the take-off, the slam, the replay, the ball through the net and the landing. If the take-off drifts, the slam and the replay land in the wrong place.
Why does a copied prompt go wrong?
Prompts shared in comments are written around someone else's photo, so the usual failures are a face that drifts, a defender who looks like you, a leap that does not follow the motion, logos on the shirts and a replay that arrives too early or too late. Fixing them by hand means rewriting and paying for another attempt each time, which is the part Basketball Dunk AI takes off your hands. A prompt also leans on inputs that text cannot show, such as the motion reference, so pasting the words into another tool gives a different clip.
What is built in here?
Each of the 3 templates (Poster Dunk, Dunk on Your Friend and Open Gym Slam) carries its own built-in prompt, the motion reference and the settings, so every render follows the same six-beat shot list and the gym stays free of logos. You upload a photo, choose a template, and the rest is fixed. It renders on Seedance 2.0 / 2.5 by ByteDance; tiers and credits are on the pricing page.
It has limits: the ball or hands can smear for a frame during the leap, and the invented defender occasionally looks like the dunker (render again). For the steps, see how to make the video. Independent tool. Not affiliated with, endorsed by or sponsored by the NBA, any basketball league or team, TikTok or CapCut.